Search Result for "ai": 
Wordnet 3.0

NOUN (4)

1. an agency of the United States Army responsible for providing timely and relevant and accurate and synchronized intelligence to tactical and operational and strategic level commanders;
[syn: Army Intelligence, AI]

2. the branch of computer science that deal with writing computer programs that can solve problems creatively;
- Example: "workers in AI hope to imitate or duplicate intelligence in computers and robots"
[syn: artificial intelligence, AI]

3. a sloth that has three long claws on each forefoot and each hindfoot;
[syn: three-toed sloth, ai, Bradypus tridactylus]

4. the introduction of semen into the oviduct or uterus by some means other than sexual intercourse;
[syn: artificial insemination, AI]


The Collaborative International Dictionary of English v.0.48:

Ai \A"i\, n.; pl. Ais. [Braz. a["i], ha["i], from the animal's cry: cf. F. a["i].] (Zool.) The three-toed sloth (Bradypus tridactylus) of South America. See Sloth. [1913 Webster] Aiblins
WordNet (r) 3.0 (2006):

AI n 1: an agency of the United States Army responsible for providing timely and relevant and accurate and synchronized intelligence to tactical and operational and strategic level commanders [syn: Army Intelligence, AI] 2: the branch of computer science that deal with writing computer programs that can solve problems creatively; "workers in AI hope to imitate or duplicate intelligence in computers and robots" [syn: artificial intelligence, AI] 3: a sloth that has three long claws on each forefoot and each hindfoot [syn: three-toed sloth, ai, Bradypus tridactylus] 4: the introduction of semen into the oviduct or uterus by some means other than sexual intercourse [syn: artificial insemination, AI]
The Free On-line Dictionary of Computing (19 January 2023):

ai The country code for Anguilla. (1999-01-27)
The Free On-line Dictionary of Computing (19 January 2023):

artificial intelligence AI (AI) The subfield of computer science concerned with the concepts and methods of symbolic inference by computer and symbolic knowledge representation for use in making inferences. AI can be seen as an attempt to model aspects of human thought on computers. It is also sometimes defined as trying to solve by computer any problem that a human can solve faster. The term was coined by Stanford Professor John McCarthy, a leading AI researcher. Examples of AI problems are computer vision (building a system that can understand images as well as a human) and natural language processing (building a system that can understand and speak a human language as well as a human). These may appear to be modular, but all attempts so far (1993) to solve them have foundered on the amount of context information and "intelligence" they seem to require. The term is often used as a selling point, e.g. to describe programming that drives the behaviour of computer characters in a game. This is often no more intelligent than "Kill any humans you see; keep walking; avoid solid objects; duck if a human with a gun can see you". See also AI-complete, neats vs. scruffies, neural network, genetic programming, fuzzy computing, artificial life. ACM SIGART (http://sigart.acm.org/). U Cal Davis (http://phobos.cs.ucdavis.edu:8001). CMU Artificial Intelligence Repository (http://cs.cmu.edu/Web/Groups/AI/html/repository.html). (2002-01-19)
The Jargon File (version 4.4.7, 29 Dec 2003):

AI /A·I/, n. Abbreviation for ‘Artificial Intelligence’, so common that the full form is almost never written or spoken among hackers.